![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgj_6oYmKqV5GOr3B_czl7skR3XfTMTA-U51ung0AvDb0ez6wR-Xyxr-HwESpghMw1AxJWuBYN2Tu9WnWPZXQK-_yZ32BRyIYOLoeTWnPZAToxAsRl7FXrNvEDUWrpV3Zeyg_CarR_DvJoO/s320/Map-Texture-FINAL.jpg)
Ok enough is enough. Because so many of you wanted a copy of the map image I used in
last weeks tutorial, I thought I'd upload a copy to the blog. Click the little image to open a bigger one.
Of course having a copy of the image is one thing, but if you really want to learn Photoshop you can't beat making your own map from scratch.
STEP 1:
To make the map you're going to need a non standard photoshop custom shape. A search on Google will throw up a fist full of results but here's
a direct link to a free and decent example by lukeroberts over at DeviantART.
STEP 2:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsFOtOaMRDBzbEt1CyBWEGIcGq6O2bE8TNw3chpyjTXSS50Dos9_Uqq_YWP3haPgvIGC0eGsF3xFiIhkB2eVDiL7PDwilBYmgdQ9HK9hDS8LHxnStHPJ4V0onNx2Nz6A7lGw3ytKMule0C/s200/Map-Texture.jpg)
Click on the texture image and open it in Photoshop.
STEP 3:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJyjjQGB85i6ioBcQs7XxcK2PIITMnmrM1whsC-9Eqx4UjamD3NkGO-6ylKEVUwP6bOjGKPkJCret4yZBUWjZhUV8VaJbfevQ3OP5GWZlr0ubm7MrlOUpZo9gAWh5aB9fUNPeXSlu-wtT5/s200/SG1.jpg)
Make a new empty layer and call it MAP. Set your foreground to black. Use the custom shape tool to drag out a map of the world. Hold shift as you drag to keep the map the right shape. Once done change the blend mode to Soft Light.
STEP 4:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhN43WBX6EeAZVMQtRd9dZFylaZiI5ShzqwDvUceBxjk9xV3Klk465VGTISwqXe9Pj70NYSQ5Ert7nIHGTBskVHpq3-g6vk0zxF251bRcwwhLIXvg3DF4QLrl_lCoIfHQ75RkbZ7YUmKg3W/s200/SG2.jpg)
Last step. Duplicate the map layer and click
Filter - Blur - Gaussian Blur. Use a low setting like 4 pixels jsu to blend the map into the texture.
And that's it.